God of War Ragnarok: Sony teases mechanics as exciting as Kratos’ Leviathan axe!

Game news God of War Ragnarok: Sony teases mechanics as exciting as Kratos’ Leviathan axe!

Announced in September 2019 during the PlayStation Showcase that showcased the PS5, God of War: Ragnarok is one of the most anticipated games of the year. Developed by Sony Santa Monica, the title seems to have some exciting new mechanics.

In the end we know very little about this God of War: Ragnarokwhose release has been reconfirmed in 2022 by Sony. The trailer confirmed the presence of Tire and Thorbut we already know that the god armed with a hammer will be represented in a rather unusual way.

New mechanics as striking as Kratos’ ax?

A way of saying we should forget the representation of Thor in the movies † Yes, as evidenced by the artwork presented by Santa Monica. However, certain traits of the Norse god will be present: “(Thor will be) a tall, broad and hedonistic man, a little childish (…) out of step with the image of Thor that people currently have”† Just apart from the story that will take over the 2018 game by taking over us discover new places and meet new godsGod of War will have to bring Ragnarok some novelties and surprises for not be a “simple sequel”

The developers haven’t detailed all of these new features yet, but the teasing seems to be starting. On April 1, a gamer going by the alias Trophy Dad shared the moment in God of War when: players learn to recall the Leviathan axe† In his tweet he emphasizes the feeling felt during this discovery, and thinks the developers have gone to great lengths to give this sense of divine power. A tweet picked up the next day by Beau Anthony Jiménez, sound designer at Playstation:

So excited to see players react in the same way to what we’re cooking up on God of War: Ragnarök. It must be said that the work was great.

Many theories waiting to know more

It was enough for many fan theories to appear on the web. Some imagine that Mjolnir, Thor’s hammer, gets a similar treatment to that of the ax, others believe the studio will assume the exact opposite from this mechanic. We will have to wait a few more weeks/months before we know more, so please be patient.

Unfortunately, these new mechanics were made without George Mawle, chief designer of the Leviathan axe, passed away on September 2, 2021† A death that happened 7 months after his departure from the studio, which affected many people within the industry. An industry veteran George Mawle had worked on Prototype 2Yaiba: Ninja Gaiden ZoCrash of the TitansRobotech: The Macross Saga or Hot Wheels: Stunt Track Driver

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